AI Insights · Timothy · October 2021
Top 5 City Building Games on Unified Platform in Lebanon Q3 2021
In Q3 2021, the top 5 city building games in Lebanon showed varied performance in downloads, revenue, and active users, with notable trends for each app.
The third quarter of 2021 saw diverse trends in the performance of the top 5 city building games on a unified platform in Lebanon. Here's a detailed look at the key metrics for each app, based on data from Sensor Tower.
Craftheim - 3D Idle Lumberjack, published by AI Games FZ, experienced significant growth in weekly downloads, peaking at 5.5K in the week of September 6. Active users followed a similar upward trend, reaching approximately 7.3K in mid-September before declining to 4.3K by the end of the month.
SimCity BuildIt from Electronic Arts maintained a steady performance. Weekly revenue fluctuated around $100, peaking at $159 in mid-July. Downloads remained consistent, averaging around 400-500 per week, while active users hovered around 4K, with a slight dip to 3.8K at the end of September.
Megapolis: City Building Sim by Social Quantum had stable weekly downloads, averaging around 400-450. Revenue saw a gradual decline, starting at $39 and dropping to $17 by the end of September. Active users showed a steady increase, peaking at 1.6K in mid-September.
My Town - City Life Story game, published by My Town Games LTD, had consistent weekly downloads, averaging around 300. Active users showed some fluctuation, peaking at over 1K in mid-July but generally maintaining around 800-900 users throughout the quarter.
Smurfs' Village from Garden City Games experienced a spike in downloads in early August, reaching 427, before stabilizing around 200. Revenue remained low, peaking at $36 in early September. Active users saw a modest increase, maintaining around 700-800 throughout the quarter.
For more insights and detailed analytics, visit Sensor Tower.